#ifndef _DE_RENDERTARGET_VIEW_H_
#define _DE_RENDERTARGET_VIEW_H_
#include "PCH.h"
namespace DeviousRenderer
{
	class DeRenderTargetView
	{
	public:
		DeRenderTargetView(ID3D11RenderTargetView* pView);
		virtual ~DeRenderTargetView();

	protected:
		ID3D11RenderTargetView*		m_pRenderTargetView;

	};

	class DeDepthStencilView
	{
	public:
		DeDepthStencilView(ID3D11DepthStencilView* pView);
		virtual ~DeDepthStencilView();
	protected:
		ID3D11DepthStencilView*		m_pDepthStencilView;
	};
}
#endif//_DE_RENDERTARGET_VIEW_H_